|
Hundreds A game for two players. Draw a small circle or make a small hole a suitable distance from the shooting spot. Both players shoot a marble towards the circle. If both or neither marble stops within the circle both players shoot again. If, however only one players marble stops within the circle, that player scores 10 points and goes on shooting, scoring 10 points each time his marble stops in the circle. This continues until he has scored 100 or until he misses. When he misses, the turn passes to his opponent who shoots and scores until he misses. The first player to reach 100 points is the winner and the loser hands over a predetermined number of marbles. |
|
Lag Out An order of play is decided by any number of players. Each player in turn throws a marble at a wall so as to make it rebound. The marbles are left where they fall until one player's marble rebounds and lands on another. That player then claims all the marbles on the-floor and play is restarted. |
|
Increase Pound A game for several players. Two circles are drawn. One circle 8" (20cms) in diameter known as the pound and around it another of 11" (3.5m) diameter called the 'bar'. Each player puts one or more marbles into the pound. The first player shoots a taw, from any point on the bar, at the marbles in the pound. Any marbles he knocks out of the pound become his property. If he fails to capture even one marble, his taw remains where it stops, even if that is with in the bar and outside the pound. If it stops within the pound it must be lifted and a marble paid to the pound. Subsequent players may shoot at the pound or at an opponents taw. If a taw is struck by another taw the owner of the struck taw must pay one marble to the pound. As well as this fine, the owner of the struck taw must give any marbles he has captured so far in the game to the owner of the shot taw that struck his taw. |
|
Long Taw For two players. Each player contributes a marble and these are placed approximately 6' (2m) apart. The players withdraw a further 6' and the first player shoots his taw at the first marble. If he hits it he pockets it and shoots at the second marble. If he hits that, he wins the round and the game starts again. If he fails to win the round outright the opponent shoots at the marbles and at the taw. If the marbles are hit the result is as described for the first player. If he hits the taw he captures whatever is on the ground. |